Quality of Life and Gameplay Update
Fort Gingerbread » Devlog
Added some new functionality and features:
- Main Menu
- Game can now be paused (press pause button in lower right, or press 'esc' or 'p')
- Various UI elements to navigate around
- Enemies now have randomness to their spawn interval.
- Enemy spawning has now been adjusted where the player will eventually be overwhelmed and lose.
- "New" Zen Mode option, where you can play with enemy spawning as it was before, that is no randomness and the player can survive indefinitely.
- Some volume mastering.
- Added shapes to scene in the background.
I know all my Fort Gingerbread fans have been waiting and screaming for this update to come out, and I'm sorry for the delay I know how you guys feel. I'm also sorry I didn't get all the content in the game that many of you were begging for. The thing I'm really sorry about though, is that I don't think I will do any more work on Fort Gingerbread. I know a lot of you are gonna be upset, but hey, maybe I'll pick up the project again some day. Anyways, see y'all at The Game Awards. Merry Christmas Happy Holidays.
Files
Fort Gingerbread v0.3 Play in browser
Dec 16, 2023
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